![]() ![]() Max/AR jewels could be useful to keep in your stash for dueling conc barbs the kings of all melee. I doubt this jewel will ever turn up though. However, a perfect 4 mod min-max jewel would do a whopping 12-18 damage. ![]() I personally have the only jewel I have ever seen that does more damage than a 24 maxer - a perfect 3 mod 8-18 damage jewel. However, in order to do more average damage than a 24 max, you need a rare jewel with 3 near perfect mods. Min-Max jewels are also good LLD jewels, and have the possibility to do higher average damage than 24 maxers. A 24 max jewel may be very hard to find, so substitute jewels as close to 24 max as possible. These should be the staple of any level 30 melee character. This jewel has 2 perfect mods a 9 max prefix and a 15 max suffix. The standard godly melee jewel is the 24 maxer. It's fairly cheap to make a mediocre zealot or conc barb with an honor and rhyme, but a druid's damage is all coming from his charms and jewels, which can be very costly. However, a Fury druid is a very expensive character to make, and it is not recommended for those who are not willing to spend a lot on an LLD. He will also use a range 5 weapon which makes casters much easier to hit, and can run faster by charging up Feral Rage. While a barb or paladin's high defense is worthless in a duel vs a caster, a druid is just as effective since he will have low defense. They hold their own against barbs and paladins, and they are much better against casters than either of the two. Fury druids are the most versatile melee characters at level 30. ![]()
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